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- Path: tudelft.nl!news
- From: Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl>
- Newsgroups: comp.sys.amiga.graphics
- Subject: Re: Lightwave Minimum Requirements
- Date: 18 Mar 1996 08:36:06 GMT
- Organization: Delft University of Technology
- Message-ID: <4ij79m$mpe@mo6.rc.tudelft.nl>
- References: <4i0mj3$ek6@suba01.suba.com> <4i0qes$d8m@mo6.rc.tudelft.nl> <735.6646T653T2866@Th0r.foo.bar> <4ido7s$54e@suba01.suba.com>
- NNTP-Posting-Host: dutsp211.stm.tudelft.nl
-
- dukat@suba.com (Lawrence Wilson) wrote:
- >
- > Kjell Gudim (kjgudim) wrote:
- > : Wooly Mittens wrote this in comp.sys.amiga.graphics:
- >
- > : >>
- > : >> What's the absolute minimum amount of RAM Lightwave 4.0 needs to run?
- > : >>
- > : >I've run LW 4.0 on an Amiga with 2 meg chip and 4 meg fast comfortably
- > : >with the camera-framebuffer set to 1MB. Even then there's generaly
- > : >0.5 megs leftover.
- >
- > : :) Try doing that on the PC. I have tried it on a Pentium 60 with 24 Mb RAM
- > : and the harddisk still spins at 10000 rpm :)
- >
-
- Don't remind me, A friend bought a p133 and 16megs and other pc stuff
- standard included in the amiga (like sound).
- LW refuses to store or 16 color bitmaps in anything less than a
- 24 bit framebuffer.
- We honestly tought LW was formatting the harddrive when we pressed
- render.
-
- Wooly Mittens.
-